Earlier this year, I posted about the progress of my Adepta Sororitas kill team for the local shop's Shadow War: Armageddon campaign. I had to drop out due to work, but it gave me time to finish my kill team, and now the Keepers of the Sacred Sword are ready for battle in the new campaign!
Today I put up a new product in my Skull Forge Scenicsonline store. This town well is the first of my "Ruins of the Ancient Realm" line of non-graveyard fantasy terrain. I kept it fairly generic, so it will fit with medieval fantasy games like Warhammer, Kings of War, or Warmachine, or old west games Like Wild West Exodus, or even similarly scaled historical games.
I wanted to make something with a broken shingled roof, and I'm really happy with the results. The initial castings came out great!
I'll post more pictures as soon as I get one painted up.
If you've been following my twitter feed, you'll know that I've also been working on my Adepta Sororitas kill team again for the new Shadow War league the shop is starting next week. Once they're finished, I'll be tackling some of the Primaris space marines from the starter set. I've also got a handful of figures for my Skaven Pestilens army, like the Plague Censor Bearers, which I might get to this year...
Warcradle Studios commissioned me to build a table for their theirWild West Exodus miniatures game. The "Watcher Hive" was a pretty ambitious concept, involving a 4' x4' board representing the hive interior, lit with LED lighting, and a separate board representing the mountain exterior around the hive.
Today, we'll take a look at the mountain exterior:
To celebrate Halloween, I'm having a sale in my Skull Forge Scenics shop– A perfect opportunity to pick up some graveyard scenery for your battlefield! I've added a new item in the shop as well–a handy combat gauge.
As it happens, I collect two of the most unsupported armies in Age of Sigmar. I guess that can be said for a lot of classic armies, but Death is the only entire grand alliance to receive absolutely nothing new in the two years since Sigmar premiered. The 2017 General's Handbook offers three new allegiance factions for the undead, but each one relies on such a narrow selection of units that, even though I have over 7000 points of "Vampire Counts" undead, I am unable to pull together 1600 points of the specific models required to build a 2000 points Flesh-eater Court, Soulblight, or Nighthaunt list.
I was kind of hoping that I would never have to paint any more Spirit Hosts, and I can't get excited about spamming the Crypt Horror/Crypt Flayer/Vargheist kit over and over. There's probably something on the horizon for the Death Grand Alliance next year, but until then I'm going to focus on my Skaven:
I got excited to try the Moulder monster list I came up with. I only need a second Hell Pit Abomination to field it, so I'm using Thanquol's giant Boneripper. He's the right size and "abomination-y" enough to fill the roll if I leave Thanquol off. I'll paint up the Grey Seer parts so I can add him on later.
The regular Hell Pit Abomination was a nightmare to build and paint, but Boneripper went together much more easily. I had planned to magnetize the warpstone fists and warpfire projectors, but in the end I settled on pins.
Boneripper is primed and ready to go. I left off a lot of the mechanical parts so I could paint the body more easily.
To get my Pestilens Allegiance army off the ground I need two more of these for the Foulrain Congregation Battalion. The first Plagueclaw is assembled and sprayed...
The second needs to be converted out of the Screaming Bell. I've been trying to figure out how to rearrange the chassis. I'm considering using the monks pulling the rope as though they were pulling the catapult arm into position. The large brazier will be the catapult bucket, and I'll press mold some plague-glop into it. Should be fun.
I'll use the monk and Grey Seer from the bell to kitbash a few more unique Plague Priests. One will be modeled with the Bilious Bell and the other will be the priest commanding the Foulrain Congregation.
Plague Censor Bearers
I've got about 35 Plague Monks that need to be converted into Plague Censor Bearers. I'll build these guys in batches of five or ten until I finish the lot of them.
Once the other Pestilens projects are complete, I'll be able to add in some Clanrats as allies, and that's where these guys will come in.
Aside from the odd character or weapon team, a couple extra Rat Ogres and plenty of old Clanrats, that's pretty much everything I have in my collection of unbuilt Skaven models. Then it will be on to some Space Marines or maybe Star Wars when Legion comes out.
Over the summer, Fantasy Flight Games commissioned me to make some boards for their new miniatures game, Star Wars Legion. It was exciting to finally see the game debuted at Gencon. Here's a look at the Lothol demo board that I made for them.
Last time, I discussed the Skaven Pestilens allegiance abilities in the 2017 General's Handbook, and laid out my plans for my own Pestilens force. I've done a little work on the models– The first Plagueclaw is assembled and ready to be primed. I added a cauldron of filth on one arm using one of the spare pieces and a simple press mold of the glop on the catapult arm. Up the opposite side, I attached some strips of card, scored with a wood grain pattern and pressed with rivets. The Catapult, wheels, and crew will all be painted in separate parts.
I also converted five Plague Censor Bearers. They are assembled from the Plague Monk kit, with the censor weapon arm and staves rearranged and pinned together to create a two-handed weapon. I'm hoping to work in a few of the "smoking" censors from the Plague Furnace chassis to bring a little more life and color to the models.
Now let's take a look at the Skaven Skryre Allegiance:
Privateer Press had commissioned me to build some Grymkin-themed terrain to go with their Iron Gauntlet table. If you attended their Lock and Load convention this year, you may have seen it, or even played a game on the board. Here's a look at some of pieces I made.
A lot of great stuff happened in the hobby community this week. The new General's Handbook for Age of Sigmar is out for preorder. It will be dropping this Saturday, but you can find leaks of the unit point values leaked online, and plenty of people have posted reviews of the book. I'll probably talk (or rant) about the Death and Skaven allegiance abilities on here at some point.
I haven't done much work on my undead in a while, but I took a moment to add a horn blower to my skeleton archers. I made the horn out of a bell from the zombie kit and sculpted the pennant with modeling putty. Then, I popped off the trooper's arm and bam, instant promotion!
It's been a while since I've had a free moment to work on any personal projects or post anything to my blog. For the last two months my time has been occupied solely with finishing scenery commissions. If you attended Lock and Load you may have seen the buildings I made for Privateer Press: (More on these in an upcoming post.)
If you are going to Gencon, you'll be able to see more of my handywork– Some scenic demo boards for the Fantasy Flight booth, and a big display for Warcradle Studios. (I can't spoil these yet, but they are pretty cool.) I'll post plenty of pictures once the displays have been debuted at the shows.
In my previous post, I gave my opinion of the new edition of Warhammer 40K. Since then, the new Space Marine codex has dropped, but I have yet to get it or even even clip a single part off of a sprue from my starter set. There's also a new Path to Glory rulebook, and a new General's Handbook for Age of Sigmar, which GW just announced will be available for pre-order this weekend. They have also announced a re-release of the classic game Necromunda.
There's so much going on in just the GW hobby, (not to mention the new edition of Flames of War that I keep pretending I'll play someday) that it's nearly impossible to concentrate on any one thing. Focusing on one of those games and models with any significant level of commitment means neglecting the rest. And on top of it all, I'm still building new scenery kits for Skull Forge Scenics. Well, here are my thoughts and plans for everything:
It's convention season, and I've been super busy with terrain commissions, which means I've been neglecting my blog, and I've barely had time to work on any personal projects.
Even making new products for Skull Forge Scenics is on hold s I work to hit my deadlines. But the store is still open, and my entire range of graveyard scenery is available, so check it out if you haven't already. Thanks to everyone who has supported me in this endeavor. I hope you're all enjoying your scenery! It's always exciting when I see one of my pieces worked into someone's conversion on the Age of Sigmar groups.
I have been following the developments and rumors of the new edition of 40K, and now that it's here, my predictions seem to have come true (mostly).
Work has been occupying most of my time, so it's been a while since I've blogged. But here's a quick post about the background of my Shadow War: Armageddon kill team, and the first two models that I've finished:
My Sisters of Battle are gearing up for the Shadow War: Armageddon campaign. I have a limited supply of parts and models to pull from; I don't want to scour eBay for odd models or buy entire units from GW. If they release new Adepta Sororitas kits, fine, but for now I'll have to settle for kit-bashing my kill team.
Angelica Weiss, Sister Superior
This model was almost ready to go. I had built her as a custom special character for my Black Templars. She would accompany the Emperor's Champion, and could weild the black sword if he ever fell in combat (hence the black sword in her hand). I'll work that into the kill team's backstory– more on that in a future post. Her starting equipment is a combat blade and a storm bolter with a red-dot laser sight.
Along with the Wrath of Kings board, the guys at CMON also commissioned me to build a board for theDark Age miniatures game. They wanted a 4' x 4' cavern filled with glowing crystals, bottomless pits, and acid pools.
I drew a lot of inspiration from the natural caverns I'd visited in the past for the shape and color of the stalagmites and columns. The table came together over the course of a few months. Here's a little peek behind the scenes...
Those of you who went to Salute and visited the Warcradle Studios booth will have gotten to see the board I made for them. They've got some pictures of the Hex Swamp up on their blog, including a walk-around video of the board. You can also find out more information about the upcoming second edition of the Wild West Exodus miniatures game: http://blog.wildwestexodus.com/blog/2017/4/26/hex-fane
In this post I'll go through some of the process I used to build the board and show off a few detail shots of the finished board.
CMON commissioned me to make a few tables for them. If you're following Wrath of Kings on Facebook, you'll have seen some shots of this bard I made for them. The setting is the foothills outside a ruined fortress. They asked me to use some of 4Ground's MDF scenery for the woodsman's house and the ruins themselves.
There are a ton of new gaming opportunities on the horizon– Shadow War: Armageddon is going to get a separate rulebook with all of the extra kill team profiles added in. I definitely want to pick that up and convert a kill team or two. The next edition of 40K is looking promising, and I might bring my Black Templars (or my Necrons) out of retirement when that drops.
There are also the Kharadron Overlords, which I'm seriously considering picking up. In the meantime, here's what's on the painting desk for my undead legion:
The horses are finally finished. I have 11 models, including two unit champions, so I can field them as two units of five, or swap out one of the champions for a regular trooper and make it a single unit of ten.